Jeremy Douglass, Mark C. Marino, Michael Mateas
Casey Reas, Mark Sample, and Noah Vawter
- Photographic documentation of the book, which was designed by Casey Reas.
- A companion Commodore 64 disk, compiled and released by Martin Schemitsch (a.k.a. Martinland).
- Everything tagged #10print on Twitter
- @10_PAINT by Matthew R.F. Balousek
- The Coding Train by Daniel Shiffman covers 10 PRINT
- Generated Book Covers, developed by Mauricio Giraldo Arteaga, were inspired by 10 PRINT and are now used by the New York Public Library and Project Gutenberg
- Adventures in 10 Print is a free and open-source software project commissioned and hosted by Chester Visual Arts in the UK
- Casey Reas developed a related series of YES NO prints, YES NO (Software 1), YES NO (Software 2), and a set of instructions for do it called YES NO
- A generative art clock by Vincent Toups is based on 10 PRINT
- “Thread” was the first 10 PRINT inspired Commodore 64 demo, but see the many demos referring to it and improving on it, too
- Trixter started with a tiny 42-byte PC implementation of 10 PRINT ... and sceners eventually whittled it down to 12 bytes!
Thanks to @BedfordLvlExp on Twitter for pointing out that the following corrections should be made, all on page 229:
"leaving two more twenty-five-character rows to fill" should read "leaving two more forty-character rows to fill."
"the thirty-two pixel borders on the left and right and thirty-five pixel borders on the top and bottom were" should be "this border region, which can be set to different colors, just like the background, was"
"eliminates the need for such a border, though the Commodore 64’s KERNAL nevertheless draws it" should be "eliminates the underlying need for the border, though this characteristic visual element is stil drawn"
"In addition to wrapping text automatically, the VIC-II" should be "In addition to wrapping text automatically, code in ROM"